QuestInfo & ScenarioQuestInfo CheatSheet
Thank you to Crosstine for these rough notes on these tables!
Parameters[edit | edit source]
Id: Unique ID to set for this quest.
Name: Name of quest.
Client: Name of NPC quest giver.
Pos: Name of map location where the NPC gave the quest from.
Comment: Quest log summary of the objective for the quest. (Example: Bring 2 Baby carrots.)
MinLevel: Minimum level required to accept the quest.
MaxLevel: Maximum level allowed to accept the quest. Can be set higher than Lv400.
Note: Only useful if the game allowed player levels higher than 400.
Exp: Experience points to receive as a reward.
Tmxp: TM experience points to receive as a reward.
Note: Depending on the type of quest, these can be set within the QuestResult table instead.
SrcItem0: ID of the requested quest item. Ranging from SrcItem0 to SrcItem5, up to six items.
Cnt0: Quantity of the requested quest item. Ranging from Cnt0 to Cnt5, up to six items.
Note: Depending on the "Options" type, you can make the quest similar to Julio's Storage Missions.
SrcSkill0: N/A
SrcSkillLv0: N/A
SrcGelder: N/A
Note: These can be ignored. Leave at 0.
Note 2: Some values were found in "ScenarioQuestInfo". To what purpose they serve remains a mystery.
ResultTable: The "QuestResult_###" to use.
MaxCount: Number of times you can repeat the quest.
Note: If set to 99. The quest can be repeated indefinitely.
RefId: Reference ID. Usually points to "Id" itself.
Options: Properties to apply to the quest.
3 - Key Quest
2 - Julio's Storage Mission (Bulk Quest)
1 - Card Quest/Unknown Required Items
0 - Default
