Equip Property / Pet Property CheatSheet

From Trickster Development Wiki

Thank you to Crosstine for researching this!

Parameters[edit | edit source]

Set values to determine what stat property can be mature compounded to equipment/pets.

ItemId: The ItemParam ID of the equipment.

ApplyRatio: Possibly an increase for better results(?)

Most are set to (1.000000) while some are set to (1.20000/1.500000/etc)

EnableProperty#: Apply an option index for mature compounding; up to 10 options.

Option_Index List:

Option_Index List
Value/ID Property Value/ID Property
10000 AP 20000 Fire Attr
10001 AC 20001 Water Attr
10002 -DX 20002 Wind Attr
10003 MP 20003 Soil Attr
10004 MA 20004 Elec Attr
10005 MD 20005 Light Attr
10006 WT 20006 Dark Attr
10007 DA 21000 Fire Res
10008 LK 21001 Water Res
10009 HP 21002 Wind Res
10010 DP 21003 Soil Res
10011 HV 21004 Elec Res
10012 Gun AP 21005 Light Res
21006 Dark Res

Extras: [EquipSpecialAbilitySet]

Unknown: [Equip_Property] 400000+

Equip_Property
Value/ID Property Value/ID Property
24000 HP Recovery 23005 Sticky Foot Protection
24001 MP Recovery 23006 Luck Breaker Protection
24002 Critical 23007 Magic Meltdown Protection
24003 Normal Block Probability 23008 Magic Def Breaker Protection
23000 Shockvibe Protection 23009 Skunk Pouch / Faint Protection
23001 Blind (Rust) Protection 23010 Electroshock / Hinder Snare Protection
23002 Mana Web / Water Web Protection 23011 Defense Failure (Guard Break) Protection
23003 Armor Breaker / Armor Destructor Protection 23012 ???
23004 Sense Breaker Protection 23013
25000 ??? [ItemPropToSkillId 1001]