RandomStatValueTable Cheatsheet
This is the actual table that determines the stats themselves, and assigns the RandomStatImportTable rows' table matrixes.
Parameters[edit | edit source]
ItemID = ItemParamID
APMin = Minimum AP
APMax = Max AP
APImport = RandomStatImportTable table <Name> used for calculating % chance
ACMin = Minimum AC
ACMax = Max AC
ACImport = RandomStatImportTable table <Name> used for calculating % chance
DXMin = Minimum DX
DXMax = Max DX
DXImport = RandomStatImportTable table <Name> used for calculating % chance
MPMin = Minimum MP
MPMax = Max MP
MPImport = RandomStatImportTable table <Name> used for calculating % chance
MAMin = Minimum MA
MAMax = Max MA
MAImport = RandomStatImportTable table <Name> used for calculating % chance
MDMin = Minimum MD
MDMax = Max MD
MDImport = RandomStatImportTable table <Name> used for calculating % chance
WTMin = Minimum WT
WTMax = Max WT
WTImport = RandomStatImportTable table <Name> used for calculating % chance
DAMin = Minimum DA
DAMax = Max DA
DAImport = RandomStatImportTable table <Name> used for calculating % chance
LKMin = Minimum LK
LKMax = Max LK
LKImport = RandomStatImportTable table <Name> used for calculating % chance
HPMin = Minimum HP
HPMax = Max HP
HPImport = RandomStatImportTable table <Name> used for calculating % chance
DPMin = Minimum DP
DPMax = Max DP
DPImport = RandomStatImportTable table <Name> used for calculating % chance
HVMin = Minimum HV
HVMax = Max HV
HVImport = RandomStatImportTable table <Name> used for calculating % chance
GunApMin = Minimum Gun AP
GunApMax = Max Gun AP
GunApImport = RandomStatImportTable table <Name> used for calculating % chance
MixSlotMin = Minimum slots
MixSlotMax = Max slots
MixSlotImport = RandomStatImportTable table <Name> used for calculating % chance
