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NpcTalk CheatSheet
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== General Parameters == '''Type''': The NPC to appear by their [<u>CharacterInfo</u>] ID. '''PosId''': Position ID for the NPC to appear on. (Requires another tool such as TricksterMap to view/adjust coordinates with the appropriate md3 file.)<blockquote>''Example: TricksterMap. Under "Point Object Data" the "IDs" are shown and based on the "Type" using "General NPC".''</blockquote>'''RegionId''': Region ID for the NPC to roam around in. (Examples of NPCs who use this: Wise Hen, Weirdo Hen, Spa Employee Mingo.)<blockquote>''Note: You probably notice a few main NPCs that look straight "down" sometimes. That's because their animations support other directions along with walking.''</blockquote>'''QuestId''': ID to assign a quest from [<u>QuestInfo</u>], [<u>MonsterQuestInfo</u>], [<u>ScenarioQuestInfo</u>], or [<u>PartyMonQuestInfo</u>] tables. Ranges from QuestId to QuestId4, up to five quests.<blockquote>''Fun fact: If you're wondering about any NPCs that has 5 quests tied to them, it would be "JOKER" from "Underground Dev Room - Control Room" having all 5 as scenario quests.''</blockquote>'''TeleportId''': ID used from [<u>TeleportInfo</u>] to provide a specified travel service using Galder. (Example: Pachi and Kochi teleporting services.) '''NpcMoveId''': ID used from [<u>NpcMoveInfo</u>] that provides travel or player movement related services with options and restrictions. (Generally for trials or from item trades.) '''MsgTable''': The message table containing the script of dialogue for the NPC to use. (<u>NPCMsg</u> tables.) '''EventMsgTable''': A message table containing the script of dialogue for story telling using multiple NPCs. (<u>NpcEventMsg</u> or <u>NpcEventTalk</u> tables.) '''TutorialId''': Tutorial related IDs that are no longer used. Leave at 0. '''TutorialTable''': Tutorial related tables that are no longer used. Can be ignored.<blockquote>''Note: These are best left alone, they were mainly used during in the early days of Trickster Online at Gate of Coral Beach for tutorials purposes (and Tangerine shopping).''</blockquote>'''TmQuestInfoId''': N/A '''SkillId:''' N/A<blockquote>''Note: Unsure what these are used for. Leave them at 0.''</blockquote>'''ImgFileName''': Image files used for the old tutorial course. Can be ignored. '''Subtype''': NPC object behavior.<blockquote>>? - Mapsign [1111] >1 - Signpost [1110] >0 - NPC</blockquote>'''ShowboardID''': Presents dialogue/text via the [Textboard] table.<blockquote>''Note: When placing a Signpost NPC. Subtype must be set to 1.'' ''Note 2: The Mapsign was something I stumbled across. Likely used during the very early days of Trickster Online as the world map feature wasn't available during that time.''</blockquote>
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